Here are all of the posts tagged ‘Facebook’.
LinkedIn considers tweaking its censorship policy in China
When it expanded into China this year, LinkedIn adopted the country’s censorship rules. As a result, when a user in China shares a post that is deemed to be in conflict with these rules, the post is blocked not only in China but globally as well. LinkedIn is said to be reconsidering this, so that content that is censored in China can still be viewed by its users worldwide.
Chat App Kakao has launched a mobile payments system
Makers of Korea’s top chat app Kakao Talk has launched Kakao Pay, a mobile payments solution that’s integrated with its chat app. Kakao Pay lets users virtually store up to 20 credit or debit cards. This service, currently available in Korea on Android phones, will be made available for iOS users in November this year. This could provide a glimpse into how Facebook’s speculated mobile payments service could work.
Twitter confirms upcoming office in Indonesia
Following Facebook’s and Apple’s moves to open offices in Indonesia, Twitter has revealed that it will also be setting up an office there within the next six months. Adam Bain, Twitter’s global president for revenue and partnerships tweeted from Jakarta last week, confirming this announcement.
Terima kasih for welcoming us, Indonesia! I’m in Jakarta today to say that Twitter will open an office here soon! pic.twitter.com/MTXRXkBovR
— adam bain (@adambain) August 29, 2014
Indonesia has 20 million active Twitter users and 69 million active Facebook users, proving to be a strong market for social media.
China’s Renren sees drop in active users
The social network once known as ‘China’s Facebook’ recently released its Q2 2014 earnings report, revealing that it now has fewer monthly active users than it had two years ago. Renren‘s drop in active users could be attributed to the rise of Sina Weibo and WeChat in China, which offers a vast array of services including news-reading, online payments, gaming, messaging and more.
‘Ice bucket challenge’ hits Asia
Not sure if you’ve heard, but there’s an ‘ice bucket challenge’ thing happening on Facebook right about now. It looks like it’s going to be the biggest online charity campaign ever, as our data in the Huffington Post shows. The hashtag #icebucketchallenge has received over 4.48m mentions, over 20 times the number seen by #nomakeupselfie. There have been over 2m videos on YouTube, too, including videos from a number of participating brands.
In an infographic by Social Samosa, research shows that India, Thailand and Singapore are the next highest contributors to online buzz around the charity initiative, behind the US and UK. These three Asian countries contributed to a total of 14.7% of online buzz.
#icebucketchallenge goes viral around the world
A hashtag called #icebucketchallenge started trending over the weekend on social media. This tag is associated with a cool challenge, accomplished by dumping a bucket of ice water (or ice cubes) on yourself, then posting and tagging a photo of the feat on social media. Upon completion, challengers nominate 3 people to either follow suit with the challenge or donate $100 USD to the US-based ALS Association (an advocacy, care and research association for ALS). The ALS association is aiming to utilise the ice bucket challenge to encourage people to pay attention to, or donate for those affected by the disease. There have been more than 118,000 tweets mentioning the #icebucketchallenge in the past 30 days according to Topsy. The ALS Association had subsequently raised $7.6 million in donations over the course of a two-week period–a sum that trumps last year’s $1.4 million raised in the same period.
The ALS (Amyotrophic Lateral Sclerosis) ice bucket challenge is now taking over America, and when Mark Zuckerberg nominated Bill Gates for the challenge, he gave him 24 hours.
Surprisingly, the #icebucketchallenge also went viral in China. The hashtag has already ranked as the most trending topic in China in just two days. There have been 167,000 discussions and 180 million views on the #icebucketchallenge, reaching 16,000 individuals in China so far. The challenge successfully attracted a massive amount of influencers and celebrities from different industries to challenge the game as well.
Twitter turns favourites into retweets
According to The Next Web, Twitter has been experimenting with a new feature that turns favourited tweets into retweets on mobile and web versions of the site; this feature has also started to annoy some Twitter users. A number of users are seeing the tweets they favourited from the brands they follow or the people they follow automatically turned into retweets, and appearing on their Twitter timelines. The Next Web also mentioned that the new feature has impacted some users’ Twitter user experiences, making the users feel frustrated because the retweets are irremovable and appears permanently on their timelines. Twitter appears to be experimenting with many more different features on a regular basis, such as payment and shipping option.
Sina Weibo grows to 157 million monthly active users
According to Sina’s Q2 2014 report, the platform has grown to 157 million monthly active users, up by 30 percent in the past 12 months. For daily active users, Sina Weibo has reached 69.7 million. Compared with WeChat, however, Sina Weibo is still far behind WeChat’s massive MAU base of 438 million. WeChat’s dominance may have been strengthened by their recent launch of its first foreign-made game, a WeChat edition of the popular Candy Crush Saga on Android.
WeChat now has nearly 400m monthly active users
In a recent forum, WeChat announced its latest stats achieved at the end of July – 400 million monthly active users (MAUs) and a total of 5.8 million public accounts. More impressively, the brand grows by a daily average of 15 thousand accounts!
WeChat launches special Candy Crush edition
Over the past weekend, Tencent launched its first foreign-made game, a WeChat edition of the popular Candy Crush Saga on Android. This strategic move to rely less on just its in-house games is likely to propel WeChat to greater heights. In Q1 alone, the revenue of mobile games tied to WeChat or QQ amounted to RMB 1.8 billion (US$289 million) which was thrice the amount in end 2013.
Viber claims early lead in Myanmar
As the last large Asian economy to open up, Myanmar is one to watch. Viber announced that it now has 5 million registered users in the country, up from just 2 million users approximately six months ago. This is in line with a survey conducted in June that showed Viber to be the top messaging app in the country, ahead of Facebook Messenger, Skype and Whatsapp. Do you reckon Viber can hold on to their early advantage in this nation of 61 million people?
Instagram launches Bolt
Instagram has launched its second standalone app, Bolt, which it hopes will compete with Snapchat. The two share many similarities – you can send photo/video content with a single tap, annotate it with text and, of course, it disappears once it’s been viewed. However, Bolt is slightly different, as users are limited to a contact list of 20 close friends. It’s been launched in New Zealand, Singapore and South Africa first – expect a wider rollout pretty soon.
Facebook now makes USD$1 from each of its 410m active users in Asia
Facebook released its Q2 results last week and they contained some impressive numbers. Monthly active users (MAUs) have grown to over 1.3 billion, up from 1.276 billion in Q1, while mobile MAUs now total 1.07 billion (vs. 1.008 billion last quarter).
In Asia, Facebook now has 410 million monthly active users (up from 339 million in Q2 2013), hitting a new milestone as the average revenue per user (ARPU) crossed the US$41 threshold for the first time.
The real success, though, is financial. Total revenue has increased to US$2.9bn, the company’s biggest quarterly total, up from US$2.5bn in Q1.
Ad revenue for the quarter amounted to $2.68bn, of which 62% came through mobile. Indeed 30% of the network’s MAUs access is solely through mobiles or tablets, leading to discussion about the potential for a mobile-only version of Facebook. Ad prices more than doubled last quarter, too, allowing Facebook to increase its revenue while reducing the number of total ads. These figures combined have led to a valuation of $192bn, more than Disney or Toyota, which is 128 times its profits for the whole of last year.
KakaoTalk now has 20 million monthly active users on its social games
With 140 million registered users, KakaoTalk has revealed that their money-making gaming system is working out with 20 million monthly active users on its chat app-connected social games. There are now 520 games that tie into KakaoTalk, including popular titles like Anipang 2, Cookie Run and DragonFlight. However, most of these games are only in Korean, reflecting its failure to expand globally or regionally.